It’s simple really, we have a passion for games, we love both making them and playing them. Games come in all types and forms and we appreciate that diversity. Other people’s passion and creations inspire us as fellow developers. This means that we don’t feel a desperate urge to work only on our own conceptions. Our passion for games stretches far beyond that; we also love bringing a piece of us into a production owned by someone else. In the end it’s all about providing the gamer with the best and most enjoyable experience possible and that’s what we are all about.
Regardless of whether we are working with a Publisher or not, we always aim to deliver the best possible quality on schedule. We’ve released over ten titles on PC, Console and Mobile since 2007, both our own concepts such as Puzzlegeddon, FretNice, Leviathan Warships and RoboSurf, as well as pure work for hire titles such as Magicka 2 and several DLCs for Magicka. Our client list includes Paradox Interactive, Koei Tecmo, Arrowhead Game Studios, Koch Media and RaceRoom Entertainment.
We have an up front, transparent agile working process that provides clarity and control for our clients. We deliver high quality on time, with strict budget control.
If you are a publisher looking for a dependable and friendly partner to team up with, give us a call or send us an email.
If you are a gamer that has an opinion of our games, we would love to hear from you! We appreciate honest feedback, because it helps us grow as developers and make better games. So drop us a note and share your thoughts with us!